View Full Version: Red Alert: A Path Beyond

Sonic Rapid Board > Video Game Zone > Red Alert: A Path Beyond



Title: Red Alert: A Path Beyond
Description: Anyone bored?


The Vidit of Light - June 18, 2008 08:33 AM (GMT)
Then, if your computer is up to it, head to this site and download Red Alert: A Path Beyond. It's free, it's legal (I think), and it's high-quality multiplayer team-based action with two distinct (or at least mildly different) teams!

I'm downloading it! Can I see you on the front lines of the struggle for Europe?

Theloveyoumakeistheloveyoutake - June 18, 2008 06:30 PM (GMT)
I'm downloading it right now and I hope its fun.

GoldenSama - June 18, 2008 07:37 PM (GMT)
Sounds like fun.

If I had my own computer, one that could hand online games, I'd totally download it.

Maybe in a few weeks.

liunt - June 18, 2008 10:33 PM (GMT)
I'll give it a shot. For Frredom!

ChaosHalberd750 - June 19, 2008 01:34 AM (GMT)
Same here. What's the gameplay like?

The Vidit of Light - June 20, 2008 04:06 AM (GMT)
So who has downloaded this? Anyway, my screenname on it is, of course, TVoL.

Just TVoL.

Anyway, the CH, to answer your question, the gameplay is basically what you'd find in a first-person shooter, but with many differences and features that cause it to stand out. There are two sides, the Allies and the Soviets, and each side has a base somewhere on the map consisting of numerous structures that serve different purposes (base defense structures like turrets, pillboxes, SAM sites, vehicle factories, repair stations, infantry barracks, etc.). Each player has an account of credits, which go up either by certain structures and units doing their job (ore silos add credits over time and ore harvesters gather resources from certain places on the map and drop them off at refineries) or by getting points (via repairing/healing friendly units, harming the opposing team, etc.).

Anyway, you use the credits in your account to buy vehicles and specialized infantry classes and basically try to destroy the other team's base. Losing certain structures will inflict certain penalties on a team (example: If a team loses its War Factory, they can't buy vehicles anymore, not land ones, at least). The team that either destroys its opponent's base first or has the highest score when the time expires wins the match (although there is one map where the Allies can win just be defending a certain structure for a time limit and the Soviets can win by destroying it).

Anyway, the Allies and Soviets are fairly different, with a few similarities.
Does that help, CH?

Who's actually downloaded this, anyway?

Theloveyoumakeistheloveyoutake - June 20, 2008 05:21 AM (GMT)
I'm at 91%

I don't get how to work it.

The Vidit of Light - June 20, 2008 06:39 AM (GMT)
How to work it? What do you mean?

Theloveyoumakeistheloveyoutake - June 20, 2008 08:19 AM (GMT)
As in how to make a new account cause when ever I press connect it does not work and I don't know how to make a new account.

liunt - June 20, 2008 02:13 PM (GMT)
OK downloaded it, try it but for some reason I keep dcing

ChaosHalberd750 - June 20, 2008 04:11 PM (GMT)
QUOTE (The Vidit of Light @ Jun 19 2008, 08:06 PM)
So who has downloaded this? Anyway, my screenname on it is, of course, TVoL.

Just TVoL.

Anyway, the CH, to answer your question, the gameplay is basically what you'd find in a first-person shooter, but with many differences and features that cause it to stand out. There are two sides, the Allies and the Soviets, and each side has a base somewhere on the map consisting of numerous structures that serve different purposes (base defense structures like turrets, pillboxes, SAM sites, vehicle factories, repair stations, infantry barracks, etc.). Each player has an account of credits, which go up either by certain structures and units doing their job (ore silos add credits over time and ore harvesters gather resources from certain places on the map and drop them off at refineries) or by getting points (via repairing/healing friendly units, harming the opposing team, etc.).

Anyway, you use the credits in your account to buy vehicles and specialized infantry classes and basically try to destroy the other team's base. Losing certain structures will inflict certain penalties on a team (example: If a team loses its War Factory, they can't buy vehicles anymore, not land ones, at least). The team that either destroys its opponent's base first or has the highest score when the time expires wins the match (although there is one map where the Allies can win just be defending a certain structure for a time limit and the Soviets can win by destroying it).

Anyway, the Allies and Soviets are fairly different, with a few similarities.
Does that help, CH?

Who's actually downloaded this, anyway?

So, it's kinda like a WWII-based Counter Strike?

The Vidit of Light - June 20, 2008 06:27 PM (GMT)
How to create a new account:

When it activates, there should be a thing that says "Create Account".

Click on it, designate a name, and when that's through, select your account, then click connect. Then go to servers, select the only one that's on the list, and click "Play now".

As for WW2-based Counter-Strike, no. This has vehicles, bases, and much bigger maps than Counter-Strike. And this is alternate history (Europeans and possibly Americans versus Soviets), not WW2 (which would be Axis vs. Allies rather than Soviets vs. Allies).

ChaosHalberd750 - June 20, 2008 07:02 PM (GMT)
Alright, I am currently downloading the game as we speak. I suppose I'll meet you in the bunkers...or the battlefield.

EDIT: For some reason, it wouldn't work....




Hosted for free by InvisionFree